Short Dungeons of Randomness! (SDR) 1/5
Posted: Sun Mar 08, 2015 5:21 am
Hellow there!
I decided to see some youtubers playing dungeons and dragons and found it to be a more fair way to play RP and so I wanted to start a series of short dungeons for us to play and here are the rules:
Da Rules!
-There will be a max of 5 characters per dungeon, 1 DungeonMaster and 4 Players. At the end of the dungeon, the MVP will pbecome the next DM and the new 4 Players will be choose from the people with a character sheet that couldn't participate. Should there not be enough people the previous DM will also participate and should that not be enough either, the previous players will throw a 10 sided dice to choose the order they can be selected (the higher number the most probable to get chosed)
-All characters must have a limit of 40 health and 10 for stats. The following are the base stats: Stealth, Strenght, Acurracy, Endurance, Intelligence(knowledge), Wisdom(Correct Use of your knowledge and stats), Dexterity/Speed, Luck and Charisma. While these are limited to 10 at the beginning that's because you may still increase them up to 33. If you can write a good backstory for your character to have higher base points in ONE stat you may have up to 15 in that ONE stat.
-This games will use stats checks with a roll of dice. Using your base stats plus the roll of a 12 sided dice (with a twist, 11 and 12 will mean your roll will be -1 and -2) and a 100d-roll% of your luck (if you have 10 luck points and roll 45 you may add 4,5 to your stat check). These stat checks wont be specified by the DM, but with a 20d roll unless confronting the final boss.
-While in confrontation, all participants (DM included) have to roll a 10d for initiative. The players have 2 posts with 1 action each (if used for moving you only can move a 100d-roll% DEX/SPEED steps), the DM has a post with 3 actions if not in playing first.
-Before starting the RP the DM has to roll a 4d to choose the AU between: 1-Classic D&D (with mamono as civilians) 2-Pure TMM (no male/asexual monsters unless he is a player) 3-RL (with mamono as invaders) 4-DM Original(the DM can choose the AU)
-The RP MUST be about a single short main-event with 2 sidequests max to keep the things flowing, should a previous dungeon become too interesting for the players to quit you guys are more than encouraged to start a side RP to finish your story.
-The same person may have up to 4 different characters if he/she wishes, but may only use one for each dungeon and allow the DM to use the other as secondary/background characters if one still wants them to appear in the current dungeon.
I'll be the first DM, but here is the character sheet I will be using for future references, along all of yours:
Example:
Name(name, alias, title):
Gender:
Race:
Age:
Appearance:
Stats
Stealth:
Strenght:
Acurracy:
Endurance:
Intelligence:
Wisdom:
Dexterity/Speed:
Luck:
Charisma:
Bio:
Jean
I decided to see some youtubers playing dungeons and dragons and found it to be a more fair way to play RP and so I wanted to start a series of short dungeons for us to play and here are the rules:
Da Rules!
-There will be a max of 5 characters per dungeon, 1 DungeonMaster and 4 Players. At the end of the dungeon, the MVP will pbecome the next DM and the new 4 Players will be choose from the people with a character sheet that couldn't participate. Should there not be enough people the previous DM will also participate and should that not be enough either, the previous players will throw a 10 sided dice to choose the order they can be selected (the higher number the most probable to get chosed)
-All characters must have a limit of 40 health and 10 for stats. The following are the base stats: Stealth, Strenght, Acurracy, Endurance, Intelligence(knowledge), Wisdom(Correct Use of your knowledge and stats), Dexterity/Speed, Luck and Charisma. While these are limited to 10 at the beginning that's because you may still increase them up to 33. If you can write a good backstory for your character to have higher base points in ONE stat you may have up to 15 in that ONE stat.
-This games will use stats checks with a roll of dice. Using your base stats plus the roll of a 12 sided dice (with a twist, 11 and 12 will mean your roll will be -1 and -2) and a 100d-roll% of your luck (if you have 10 luck points and roll 45 you may add 4,5 to your stat check). These stat checks wont be specified by the DM, but with a 20d roll unless confronting the final boss.
-While in confrontation, all participants (DM included) have to roll a 10d for initiative. The players have 2 posts with 1 action each (if used for moving you only can move a 100d-roll% DEX/SPEED steps), the DM has a post with 3 actions if not in playing first.
-Before starting the RP the DM has to roll a 4d to choose the AU between: 1-Classic D&D (with mamono as civilians) 2-Pure TMM (no male/asexual monsters unless he is a player) 3-RL (with mamono as invaders) 4-DM Original(the DM can choose the AU)
-The RP MUST be about a single short main-event with 2 sidequests max to keep the things flowing, should a previous dungeon become too interesting for the players to quit you guys are more than encouraged to start a side RP to finish your story.
-The same person may have up to 4 different characters if he/she wishes, but may only use one for each dungeon and allow the DM to use the other as secondary/background characters if one still wants them to appear in the current dungeon.
I'll be the first DM, but here is the character sheet I will be using for future references, along all of yours:
Example:
Name(name, alias, title):
Gender:
Race:
Age:
Appearance:
Stats
Stealth:
Strenght:
Acurracy:
Endurance:
Intelligence:
Wisdom:
Dexterity/Speed:
Luck:
Charisma:
Bio:
Jean
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