[Multi-platform] Resident Evil Series
Posted: Wed Sep 12, 2012 12:30 pm
Featured MGs: Mutant Women and Zombies. (However Resident Evil games 4-6 has a LOT of mods, and with a little know-how, you can change the character models for playable MG characters. That's also including the PC ports.)
[Taken from wikipedia]
Resident Evil, known in Japan as Biohazard (バイオハザード Baiohazādo?), is a media franchise owned by the video game company Capcom. It was created by Shinji Mikami as a survival horror game series that was initiated with the eponymous PlayStation title Resident Evil in 1996. Since then, the game series has branched out to include action games, and has sold 50 million units as of 30 June 2012.[1] The franchise has been expanded to comic books, novels and novelizations, sound dramas, live-action and computer-generated feature films, and a variety of collectibles, such as action figures and strategy guides.[2]
History
The survival horror video game Resident Evil made its debut on the PlayStation in 1996, and was later ported to the Sega Saturn. It was a critical and commercial success,[3] leading to the production of two sequels, Resident Evil 2 in 1998 and Resident Evil 3: Nemesis in 1999, both for the PlayStation. A port of Resident Evil 2 was released for the Nintendo 64. In addition, ports of all three were released for Windows. The fourth game in the series, Resident Evil Code: Veronica, was developed for the Sega Dreamcast and released in 2000, followed by ports of 2 and 3. Resident Evil Code: Veronica was later re-released for Dreamcast in Japan in an updated form as Code: Veronica Complete, which included slight changes, many of which revolved around story cutscenes. This updated version was later ported to PlayStation 2 and Nintendo GameCube under the title Code: Veronica X.
Despite earlier announcements that the next game in the series would be released for the PlayStation 2, which resulted in the creation of an unrelated game titled Devil May Cry, series' creator and producer Shinji Mikami decided to make the series exclusively for the Nintendo GameCube.[4] The next three games in the series—a remake of the original Resident Evil and the prequel Resident Evil Zero, both released in 2002, as well as Resident Evil 4—were all released initially as GameCube exclusives. Resident Evil 4 was later released for Windows, PS2 and Wii. In addition, the GameCube received ports of the previous Resident Evil sequels. Despite this exclusivity agreement between Capcom and Nintendo, Capcom released several Resident Evil titles for the PS2 that were not considered direct sequels.
A trilogy of GunCon-compatible light gun games known as the Gun Survivor series featured first person game play. The first, Resident Evil Survivor, was released in 2000 for the PlayStation and PC, but received mediocre reviews.[5] The subsequent games, Resident Evil Survivor 2 Code: Veronica and Resident Evil: Dead Aim, fared somewhat better.[6] Dead Aim is actually the fourth Gun Survivor game in Japan, with Gun Survivor 3 being the Dino Crisis spin-off Dino Stalker. In a similar vein, the Chronicles series features first person game play, albeit on an on-rails path. Resident Evil: The Umbrella Chronicles was released in 2007 for the Wii, with a follow up, Resident Evil: The Darkside Chronicles released in 2009.
Resident Evil Outbreak is an online game for the PS2, released in 2003, depicting a series of episodic storylines in Raccoon City set during the same time period as Resident Evil 2 and 3. It was the first in the series and the first survival horror title to feature cooperative gameplay and online multiplayer support.[7][8] It was followed by a sequel, Resident Evil Outbreak File #2. Raccoon City is a fictional metropolis located in the fictitious Arklay Mountains of North America that succumbed to the deadly T-Virus outbreak and was consequently destroyed via a nuclear missile attack issued by the United States government. The town served a critical junction for the series' progression as one of the main catalysts to Umbrella's downfall as well as the entry point for some of the series' most notable characters.
Resident Evil Gaiden is an action-adventure game for the Game Boy Color featuring an RPG-style combat system. There have also been several downloadable mobile games based on the Resident Evil series in Japan. Some of these mobile games have been released in North America and Europe through T-Mobile.
In March 2011, Capcom revealed the third-person shooter Resident Evil: Operation Raccoon City, which is developed by Slant Six Games for the PlayStation 3, Xbox 360 and Microsoft Windows and released in March 2012. A survival horror game for the Nintendo 3DS, Resident Evil: Revelations, was released in February 2012.[9]
HD Collections released HD ports of Resident Evil 4, Resident Evil: Code Veronica X, Resident Evil: The Umbrella Chronicles, and Resident Evil: The Darkside Chronicles.
At the Sony press conference during the E3 2009 trade show, it was announced that a game titled Resident Evil Portable would be released for the PlayStation Portable.[10] Resident Evil 5 producer Jun Takeuchi said that he considered a "completely new system" for Resident Evil 6, but later ruled out his involvement with the game.[11][12] In March 2009, co-producer Masachika Kawata stated that the new installment was not decided upon, but that it could take Capcom four to eight years to develop.[13] Sources familiar with the project indicated that the series will soon return to its roots and be "brutally scary."[14]
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Feel free to discuss about any of the games, and if you find or made any MG mods, please share it with us.
[Taken from wikipedia]
Resident Evil, known in Japan as Biohazard (バイオハザード Baiohazādo?), is a media franchise owned by the video game company Capcom. It was created by Shinji Mikami as a survival horror game series that was initiated with the eponymous PlayStation title Resident Evil in 1996. Since then, the game series has branched out to include action games, and has sold 50 million units as of 30 June 2012.[1] The franchise has been expanded to comic books, novels and novelizations, sound dramas, live-action and computer-generated feature films, and a variety of collectibles, such as action figures and strategy guides.[2]
History
The survival horror video game Resident Evil made its debut on the PlayStation in 1996, and was later ported to the Sega Saturn. It was a critical and commercial success,[3] leading to the production of two sequels, Resident Evil 2 in 1998 and Resident Evil 3: Nemesis in 1999, both for the PlayStation. A port of Resident Evil 2 was released for the Nintendo 64. In addition, ports of all three were released for Windows. The fourth game in the series, Resident Evil Code: Veronica, was developed for the Sega Dreamcast and released in 2000, followed by ports of 2 and 3. Resident Evil Code: Veronica was later re-released for Dreamcast in Japan in an updated form as Code: Veronica Complete, which included slight changes, many of which revolved around story cutscenes. This updated version was later ported to PlayStation 2 and Nintendo GameCube under the title Code: Veronica X.
Despite earlier announcements that the next game in the series would be released for the PlayStation 2, which resulted in the creation of an unrelated game titled Devil May Cry, series' creator and producer Shinji Mikami decided to make the series exclusively for the Nintendo GameCube.[4] The next three games in the series—a remake of the original Resident Evil and the prequel Resident Evil Zero, both released in 2002, as well as Resident Evil 4—were all released initially as GameCube exclusives. Resident Evil 4 was later released for Windows, PS2 and Wii. In addition, the GameCube received ports of the previous Resident Evil sequels. Despite this exclusivity agreement between Capcom and Nintendo, Capcom released several Resident Evil titles for the PS2 that were not considered direct sequels.
A trilogy of GunCon-compatible light gun games known as the Gun Survivor series featured first person game play. The first, Resident Evil Survivor, was released in 2000 for the PlayStation and PC, but received mediocre reviews.[5] The subsequent games, Resident Evil Survivor 2 Code: Veronica and Resident Evil: Dead Aim, fared somewhat better.[6] Dead Aim is actually the fourth Gun Survivor game in Japan, with Gun Survivor 3 being the Dino Crisis spin-off Dino Stalker. In a similar vein, the Chronicles series features first person game play, albeit on an on-rails path. Resident Evil: The Umbrella Chronicles was released in 2007 for the Wii, with a follow up, Resident Evil: The Darkside Chronicles released in 2009.
Resident Evil Outbreak is an online game for the PS2, released in 2003, depicting a series of episodic storylines in Raccoon City set during the same time period as Resident Evil 2 and 3. It was the first in the series and the first survival horror title to feature cooperative gameplay and online multiplayer support.[7][8] It was followed by a sequel, Resident Evil Outbreak File #2. Raccoon City is a fictional metropolis located in the fictitious Arklay Mountains of North America that succumbed to the deadly T-Virus outbreak and was consequently destroyed via a nuclear missile attack issued by the United States government. The town served a critical junction for the series' progression as one of the main catalysts to Umbrella's downfall as well as the entry point for some of the series' most notable characters.
Resident Evil Gaiden is an action-adventure game for the Game Boy Color featuring an RPG-style combat system. There have also been several downloadable mobile games based on the Resident Evil series in Japan. Some of these mobile games have been released in North America and Europe through T-Mobile.
In March 2011, Capcom revealed the third-person shooter Resident Evil: Operation Raccoon City, which is developed by Slant Six Games for the PlayStation 3, Xbox 360 and Microsoft Windows and released in March 2012. A survival horror game for the Nintendo 3DS, Resident Evil: Revelations, was released in February 2012.[9]
HD Collections released HD ports of Resident Evil 4, Resident Evil: Code Veronica X, Resident Evil: The Umbrella Chronicles, and Resident Evil: The Darkside Chronicles.
At the Sony press conference during the E3 2009 trade show, it was announced that a game titled Resident Evil Portable would be released for the PlayStation Portable.[10] Resident Evil 5 producer Jun Takeuchi said that he considered a "completely new system" for Resident Evil 6, but later ruled out his involvement with the game.[11][12] In March 2009, co-producer Masachika Kawata stated that the new installment was not decided upon, but that it could take Capcom four to eight years to develop.[13] Sources familiar with the project indicated that the series will soon return to its roots and be "brutally scary."[14]
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Feel free to discuss about any of the games, and if you find or made any MG mods, please share it with us.