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[Multiplataform] Skullgirls

Posted: Wed Sep 25, 2013 9:26 pm
by Blake81
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Skullgirls takes place in the fictional Canopy Kingdom, a country "reminiscent of a 1940’s post-war America tinged with magic and intrigue."In a world rife with conflict and dirty dealings, several individuals and organizations seek to obtain the mysterious artifact known as the "Skull Heart". Once every seven years, the Skull Heart grants one young woman's wish. However, if a woman with an impure soul attempts to use the Heart, her wish will be corrupted and she will be transformed into the next Skullgirl, a monstrous entity with immense power. Hundreds have sought after the Skull Heart, yet none of its wielders have been deemed worthy and spared of its cruel power.

Seven years following the Grand War, a blood-soaked battle fought between three nations, the newest Skullgirl, Marie, has emerged and begun to terrorize the Canopy Kingdom. The game follows several fighters and their journeys to confront Marie and claim the Skull Heart. Each character has her own motive for seeking the Heart, whether to destroy the artifact or use its power for their own interests.

Re: [Multiplataform] Skullgirls

Posted: Wed Sep 25, 2013 9:41 pm
by Blake81
Seriously, I'm utterly surprised no one has made a thread for this game. I started to play it a couple weeks ago and it's damn good.

I mean, where else do you find a fighting game with inmortal, self-mutilating, dark skinned catgirl(Nadia Fortune. Personal favorite and one of the best characters, and you're hearing this from a guy who usualy hates gore.), a psycho ninja nurse with a serious dissection fetish and an overly big rack(Valentine. She's like a genderflipped version of Stein from Soul Eater...), a sexy cop girl with a napalm parasol and an army of Umbrella Nazis(Parasoul. Am I the only one seeing the RE references here?) and an undead goth-loli maid who summons skelletal mafia hitmen(Marie. Shame she's still unplayable.) as the final boss? Seriously, there's enough unique MGs to here to blow your brain......

Re: [Multiplataform] Skullgirls

Posted: Fri Sep 27, 2013 11:18 am
by PAZ
I know the game since its early development, saw the endings and gameplay during xbox360 release. Haven't buy it on pc yet

Re: [Multiplataform] Skullgirls

Posted: Mon Sep 30, 2013 11:42 pm
by Blake81
You guys might wanna take a look at this:

http://tvtropes.org/pmwiki/pmwiki.php/S ... SkullGirls

I KNEW from the very beggining this game was full of ShoutOuts and References to all kinds of games and animes, but man, I had no idea that there were SO DAMN MANY OF THEM! Cleary, SG was made by gamers and otakus..... A mighty fine thing IMHO.

Re: [Multiplataform] Skullgirls

Posted: Wed Oct 02, 2013 7:12 pm
by PAZ
Already heard about nearly everything, especially Jojo

thou I am quite sad that they didn't put anything from Melty blood

Re: [Multiplataform] Skullgirls

Posted: Wed Oct 02, 2013 7:28 pm
by Blake81
PAZ wrote:thou I am quite sad that they didn't put anything from Melty blood
Yeah, but who knows, they still have plenty of chars to add, so maybe they'll add them there, eheh.