Important Pokégirls Epsilon Terminology
Expanded Files
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Important Pokégirl Terminology
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ULTRAMAIDENS: The original and official classification for the Pokégirl race. Ultramaidens, essentially, are living weapons created by Sukebe. They are humanoid lifeforms with specialized genetic abilities that vary from breed to breed, and have gone through the first of their two puberties. They vary in appearance and physical composition, and are universally female. Nearly all breeds of Pokégirl, no matter their composition, are capable of crossbreeding with humanity. Originally, they were created as Sukebe's way of striking back against a world that he felt betrayed him, however the Titan War forced humanity and Pokégirls into codependency.
POKEGIRLS: Pokégirls was the name given to the Ultramaiden race when humanity began realizing the similarities the breeds and several other bits of related technology held to a popular series of games in the Pre-Titan War era, a game called Pokémon. A handful of Pokégirls based on breeds from Pokémon were created, including the Shockmouse, fifty years after the war was over. Pokégirls cannot have children normally, but can give birth to parthenogenetic clones of themselves.
KITS: The generally accepted term for a non-human child born to a Ultramaiden. They do not require Taming (attempting to do so will result in pedophilia charges), and unless born to a Feral Pokégirl, will not go Feral themselves. They generally act and behave in the same manner as human children do, any energy abilities they might have greatly lessened due to their youth. Kits are generally born as the base breed of the mother, and are unable to evolve until their first puberty.
Wild Kits mentally mature faster than domestic ones, but physically mature at the normal rate. They are incapable of becoming pregnant. Kits generally cannot be captured by the standard Pokéball. They can only be captured via 'Rescue Balls,' which are exclusively used by the police/emergency response units and can capture any living creature. (See entry on Pokéball Types below).
Kits do not need Taming. They do not have a libido until their first puberty (which usually occurs at sixteen). Attempting to tame a Kit, or attempting to induce their first puberty early, carries harsh penalties, jail-time being the least of these.
POKEWOMEN: The common terminology for an Ultramaiden that has undergone her second puberty. Ultramaidens in this state gain a cup-size in their breasts, as well as gain the ability to give birth normally, and potentially produce human offspring. Any Ultramaiden child born to a Pokéwoman will be the base evolutionary form of the breed.
FERALITY: All Ultramaidens possess a genetic flaw. Without repeated stimulation through taming, their minds degenerate into an animalistic state, their minds operating at a basic, instinctive level. This degeneration is caused by an energy buildup in their minds, one that scrambles the flow of intelligent thought, the mind reducing itself to compensate for the obstructive energy. The energy can only be released and temporarily held off through sexual stimulation, or Taming (see separate entry). This state is called Ferality. In more human-type Pokégirls, this manifests as ditziness and clumsiness, as well as a reduced ability to focus. Feral Spirit-types become more aggressive and territorial.
PREGNANCY: With only a few notable exceptions, nearly all breeds of Ultramaiden can interbreed with humanity. Most births will be to a Pokégirl child, one that is the base evolutionary form of the mother, however there is a one in four chance that the child will be human. Amongst the human births, there is a one in five chance that the human in question, if female, will undergo Threshold. Only Pokéwomen, Ultramaidens that have gone through their second puberty in their mid-thirties, can give birth normally. Anything before that but after their first puberty will be a parthenogenetic birth.
PARTHENOGENESIS: Parthenogenesis is a type of pregnancy that can be induced in Pokégirls who have undergone their first puberty. This causes them to become pregnant with a clone of themselves. Note that parthenogenesis must be artificially stimulated in some manner. Because of this, illegal kit mills, where Pokégirls are kept constantly pregnant and parthenogenetically giving birth have been formed to breed rarer, more valuable breeds. Punishments for maintaining a kit mill or even being connected to one are harsh.
THRESHOLD: Due to the high level of Pokégirl genetics in the human bloodstream, some women, upon reaching puberty, will start to undergo a process called Threshold, in which their body turns from human to Pokégirl. This is known to be very traumatic to some, and has resulted in suicide amongst some women. Suppressants are available, but they are rare and very expensive, and lose their effectiveness after a while.
EVOLUTION: In a surprising discovery, scientists found out that some Pokégirls were capable of evolving to a stronger form if certain conditions were met.
BONDING: Bonding is a biological link that forms between a human and a Pokégirl. There are three known types of Bonding. First is an Alpha bond. It is signified by a Pokégirl becoming more submissive and obedient towards their master, better able to get a sense of what they want out of them. An Alpha Bond has to be reaffirmed with Taming, otherwise it fades with time. The fading process is accelerated if the Pokegirl in question ends up Alpha bonding with another human Tamer. The second type is a Delta bond. It is signified by the Tamer and Pokégirl developing a mental link, able to sense and read each others thoughts. This can lead to greater synergy between Tamer and Harem, although there have been reports of negative psychological effects from multiple bonds occurring. The last, and most potent, is an Omega bond, also known as Recognition. Recognition can best be described as finding your soulmate, the other half of yourself. This can lead to the early retirement of some Tamers, as they suddenly find themselves content with just one Pokégirl. It has also led to murders as some recorded Recognized Tamers find themselves unwilling to give up the Harem they have trained and bonded with all their lives.
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Harem Dynamics
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HAREM: The generally accepted term for a unit of six to seven Pokégirls led by a human Tamer. The Tamer is responsible for the upkeep and well-being of his harem, as well as keeping them out of trouble.
ALPHA: The overall head Pokégirl in the harem. Also called Lieutenants, they help keep the harem organized, maintain Taming schedules, and generally have a bit more leeway in what they can do than the rest of the harem. The Alpha is generally chosen as the Tamer's representative in interactions with independent Pokégirl communities, also serving as a demonstration of what kind of Tamer they are. Alphas tend to have the same authority as the Tamer himself/herself, and sometimes act in the Tamer's place in terms of leadership.
BETA: Essentially, the harem's second-in-command. Also called Sergeants, they help maintain discipline in the harem and work with the Alpha to keep things maintained. They are usually responsible for making sure that training schedules are kept. It's a not-as-glamorous position as Alpha, and not all Pokégirls will accept it.
TAMING: Essentially, having sex. For Pokégirls/Ultramaidens, it is a crucial part of their physical needs. Taming releases the mind-dulling energy that has built up in brain of a Feral-state afflicted Pokégirl, and the intake of male seminal fluid slows the buildup of that energy. Note that in 99 Pokégirls out of 100, the person doing the taming MUST be a male. Females and other Pokégirls taming Pokégirls will be fifty percent less effective.
TAMING SHOCK: The first time a Pokégirl undergoes a Taming their mind undergoes a brief state of Ferality, ranging from a few hours to three days, maximum. This is the sign that an Alpha bond has developed between Tamer and Pokégirl. This only occurs with the first Alpha Bond a Pokégirl forms.
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Important Tamer Terminology
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TAMERS: Tames is a catch-all term for anyone involved with Pokégirls on a regular basis. There are actually several different types of licensed Tamers, each one with their own job responsibilities. Military service is mandatory if you want to have a combat breed of any type, as the treaty between human society and the independent Pokégirl communities requires that Tamers actually know what they are doing.
Military – Commander License: Highly experienced Tamers that have completed at least twenty years of military service. They are licensed to carry and are capable of feeding/maintaining high amounts of Pokégirls. Generally seen in positions of power, and have usually proven themselves to be capable leaders. They are also capable of piloting and using nearly all known LostTech devices, having gained much experience in the field.
Military -Trooper License: The most common type of Tamer, and the ones generally doing most of the work to keep various locations safe and/or remove local threats. Troopers are expected to be on-called for any wild Pokégirl emergencies, as well as investigate any mysterious incidents alongside local authorities. It is allowable to go on the standard Pokégirl journey as seen in other realities, but be expected to be mocked for it, and called a vagrant. 90% of all Troopers usually take up a trade in a certain area, or join one of the growing number of Tech Hunter groups. Troopers must complete at least one tour of duty in the military before they are allowed a license. Troopers are allowed six to seven Pokégirls to have on-hand.
Military – Cadet License: This is the starting rank people who wish to work with Pokégirls on a regular basis must go through. They are allowed up to three Pokégirls, and must attend a boot camp to learn responsibility and upkeep of their harems. This is mandatory for ANYONE wishing to work with Pokégirls AT ALL that don't intend to just become Pet Owners.
Civilian – Tradesman: Tradesmen are just that – Humans working in a trade with Pokégirls. If the tradesman in question is an employer, they are allowed three to four combat types and large amounts of non-combat types. The Tradesman – Employer will be expected to treat his Pokégirls as he does his employees, making sure that they are 'paid' and fed. Tradesmen - Employees are usually Troopers or people with Civilian pet licenses.
Civilian – Pet Owner: Civilians who don't want to bother with military service and just want a pretty Pokégirl or three as a companion. They are allowed one combat type Pokégirl to act as a bodyguard, and two non-combat types at max.
JOURNEYMAN: A Tamer with no official rank that wanders from place to place, seeking adventure. Generally regarded as bums and vagabonds, they are heavily looked down upon. A Journeyman lifestyle is extremely discouraged.
RECOVERY CENTER: Recovery Centers, also called Pokécenters, are large, fortified buildings where Tamers can rest and take their Pokégirls to recover from any battle injuries. Recovery Centers are typically staffed by trained medical personnel and Pokégirls with healing abilities. They serve as field hospitals, dorms, and in some cases mess halls for Tamers assigned to that area. A well maintained Recovery Center can be a hub of Pokégirl activity in the area.
CONDITIONING CYCLES: Five known cycles used for the care of maintenance of Pokégirls at various Pokécenters. A Class 1 cycle is simply a basic cleaning/grooming cycle, meant to maintain health and appearance. A Class 2 cycle is a mental conditioning cycle meant to help newly Thresholded girls adjust to their new mental state by inducing a brief period of Ferality. A Class 3 cycle is a Healing cycle, meant to heal cuts, burns, bruises and the like after initial medical treatment. A Class 4 cycle is a mental conditioning cycle that causes the Pokégirl-in-question to undergo a simulated Parthenogenetic pregnancy in a short period of time. (See Pregnancy entry.) A Class 5 cycle is the rarest used. To use it without permission or legal mandate is forbidden. It's also unique because it can be used on humans as well. It basically is a mental conditioning cycle that completely erases the memory of the subject, leaving only their base personality traits.
TAMING HOUSES: In many leagues, the need for capable Ultramaidens outweighs their ability to locate willing and able Tamers to take care of the useful Ultramaidens. Rather than risk their going feral at times, some locations keep a large building available to house Ultramaidens, rather than waste energy keeping them in Transit Spheres in long-term stasis. These places, typically called Taming Houses, are kept in order by certain league-sponsored firms (commonly ranches as well), and provide a place to live for Ultramaidens whom are too useful to be relegated to stasis-locks. Some Ranches work with Taming Houses to provide exposure for their available Ultramaidens that have come of taming age, exposing them to the realities of the world and learning from older, more experienced Ultramaidens while also giving them a chance to appeal to prospective Tamers. Taming Houses also act as hotels of sorts, allowing Tamers to access them just as they would a Recovery Center, but are often requested to tame at least one Ultramaidens not within their harem during their stay. Taming Houses are often kept on the outskirts of a town or fortress and near a Recovery Center, and are an additional line of defense in case of feral or animal attacks.
BLOOD GIFT: Humans with heavy amounts of Pokégirl DNA in them have a one in one-hundred chance of having a blood gift, a special enhancement that gives them a slight advantage over other Tamers. Note: For every blood gift a human has, the chance of them undergoing Threshold increases by 10%.
BLOOD CURSE: Humans with heavy amounts of Pokégirl DNA in them have a one in fifty chance of having a blood curse, a special debilitation that gives them a disadvantage over other Tamers. Note: For every blood curse a human has, the chance of them undergoing Threshold increases by 5%.
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Notable Technologies
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DATABOOK: The Databook is a PDA carried by all Tamers. It carries information on all known Pokégirl species, can record information on any new species that are discovered, serves as a timepiece, Internet connection, telephone, Geiger counter, and journal, among other functions available for it. It is generally regarded as the most important piece of equipment a Tamer can possess aside from their Pokégirls.
ULTRAGAUNTLET: One of the few Pokégirl related items to retain any reference to what Sukebe originally called them. The Ultragauntlet is the standard-issue carrying device for Tamers. It has a mount on the forearm for up to seven Pokéballs, and an armored slot in the front that carries the Tamer's license and ranking card. Ultragauntlets have a special DNA-based seal that prevents anyone other than the licensed user from wearing it. It also has a button mounted on the wrist that, when pressed, creates a temporary energy shield on the gauntlet the size and shape of a police riot shield. It drains quickly, but is excellent for aiding in quick escapes from Feral attacks.
TRANSIT SPHERES: Small, pocket-size spheres which are designed to convert objects to energy and store them inside. Sukebe used them to both transport his Ultramaidens as well as vital supplies using matter transit platforms of his own creation. Each Transit Sphere had a different use and purpose, programmed specifically for that ball. After the war ended, the technology acme into general use.
Pokéballs: Transit Spheres specifically designed for the transport and storage of Pokégirls. Capture beam is blue.
Shipping Balls: Transit Spheres designed for the storage and easy shipment of non-living supplies. Capture beam is indigo.
Prison Balls: Used for containing criminals and their harems. Capture beam is in purple, used exclusively by law enforcement. Capture beam is violet.
Coffin Balls: Used for the shipment of non-living organic matter. Capture beam is black.
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The Seven Mysteries
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THE CHAOS ZONE: The Chaos Zone, formerly the Bermuda Triangle, was created when Typhonna was killed. The energies that comprised her body dispersed, creating a swirling vortex of chaotic energy. The energy has shown to have some elements of Sukebe's old trans-dimensional technology. Attempts to study the Chaos Zone from the inside have proven fruitless, as those who go into it that don't disappear entirely come out transformed in either body or mind. As it stands, the World Military has set up a naval blockade around it, not wanting anyone near it. This has not prevented the brave, the curious, and the stupid (some would argue that in this case all three are the same) from going to investigate the Zone.
INFERNO ISLAND: Inferno Island was formed upon the death of Infernus, her body melting down into slag and becoming an island that slowly circles Iceland and Greenland, making one full revolution over the course of a single year. The island itself is perpetually warm, and carries a heavy abundance of powerful Fire, Light, and Spirit type Pokégirls. The island's surface is rocky, with limited plantlife, and has many caves and caverns in it. In the direct center of the island is a massive column of fire that burns eternally, shooting up into the air like a geyser. The column is believed to carry the remains of Inferus's burning hatred for all that lived, and is called the Fury of Infernus.
THE ETERNAL STORM: When Storm Gail was killed, the storm that comprised her body became stationary, taking root over India and forming a massive, never-ending hurricane. Venturing into the center of the Eternal Storm is possible, but extremely risky. Going in via boat is tantamount to suicide. Strong Water, Spirit, and Wind-type Pokégirls have been noted to congregate around the Eternal Storm. Data on Pokégirl breeds living in the center of the Eternal Storm, called the Calm Lands, is sketchy at best. What is known for certain from pictures taken by the few remaining satellites is that there is a tribe of people living in the Calm Lands, although details are unknown as of this time.
GRIMTIDE ISLAND: Grimtide Island was formed upon Mountaintide's death in the Bahamas. At first, the island was nothing more than a barren wasteland, drifting about the Southern Hemisphere randomly, but as time passed, Grimtide became a tropical paradise, many different forms of plantlife forming on it. Strong Earth, Flora, Spirit, and Water-type Pokégirls began to appear on the island, along with rare plants and animals not seen anywhere else. At the center of the island is a massive cave called the 'Heart of Mountaintide,' because a heartbeat can be heard in all directions, getting stronger as one approaches the the center. The heartbeat has been known to cause hallucinations if exposed to it for lengthy periods of time.
ISLE OF THE ICEWASTES: Frigida was the third Titan to be killed. Upon her death, her body crumbled, becoming a massive glacial island that circled the North Pole. Powerful Water/Wind type and Spirit type Pokégirls began appearing on the island, taking up residence in the caves and cliffs. In the center of the island is a massive plateau called the Lungs of Frigida. The air there is so cold that without special protection, any living being save a handful of the breeds residing on the island would freeze to death instantly. The Lungs of Frigida is regarded as the coldest place on Earth.
PARADISE ISLAND: Upon Gaia's death off of the coast of Hawaii, her body fell into the ocean and seemingly vanished. Months later, an island rose from the site of her death, one filled with lush greenery and fruit-bearing trees. The sun was always shining on the island, and the nights were always bright, the temperature perfectly comfortable year round. The beauty has been compared to Grimtide Island, but is far less mountainous, making it more appealing to visitors. In the direct center of the island is a massive tree in the shape of a beautiful woman, one that occasionally weeps sweet honey from its 'eyes.' Human chefs, Chef Pokégirls, and Sweets Mages desire this sap as it makes anything it is used healthy and delicious. The tree is known as the Soul of Gaia, and anyone around it feels a strong sense of peace and well-being. The island was devoid of life at first, but many strong Flora, Water, and Spirit Pokégirls eventually took residence up there, along with many different kinds of animals. Another point of note is that any attempts to develop buildings or human residences on the island end in disaster, the island rebelling against any unnatural structures.
STEEL HELL: Monolitite was the last Titan to be killed before Typhonna. She attempted to flee to the Antarctic lair the Titans were using, only to be confronted by Tokyo and Hokkaido, along with six Warmechs. The battle cost two of the Warmechs, but Monolitite was killed, her body collapsing into the snow. Her body was seemingly buried in the snow and ice, but years later an expedition found that a massive factory, one that remained untouched by the weather around it, was found at the South Pole. A strong aura of electro-magnetism permeated the place, making it near impossible to use all but the most heavily shielded electronic devices. It appeared to be a massive assembly line, but one that had lain dormant for years. No Pokégirls could be found there, but several of Monolitite's monsters could be. The area has been declared off limits save for occasional 'Pest Control' expeditions by experienced Tamers and powerful Pokégirls to lessen the population of Monolitite's monsters down there. The factory seems to defend itself, and has claimed many lives in its machines.
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Important Events in History
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SUKEBE'S REVENGE WAR: Sukebe's short-lived war on humanity, one he quickly abandoned once the threat of the Titans arrived. It is notable for Sukebe managing to conquer the entirety of the Western Hemisphere before humanity found a way to fight him to a standstill.
THE TITAN WAR: In 2012, Sukebe's Titans, led by the abomination Typhonna, turned on both Sukebe and humanity. This forced Ultramaidens and humans to work together, creating new technologies to fight the Titans and their monsters. Each one of the seven was eventually slain, Typhonna being killed by Sukebe. Her death unleashed magic on the world again, and created the Chaos Zone in the former Bermuda Triangle area.
WORLD WAR THREE: In 407 AS, tension began to break out between various Leagues, trade agreements being violated and accusations of terrorism being flung around. It was later revealed that these tensions were the cause of spies from the Purification Society. However, before they could be found, in the year 409 AS tensions came to a head between the Royal League and the Eagle League, war being declared. The two engaged in open combat on land, air, and sea, eventually drawing more Leagues into the war. The Rising Sun League, in what some believe was an attempt to regain the honor lost during World War 2, sided with the Eagle League. The Belpaese League, formerly Italy, chose to side with the Royal League. The Starke League, the former Germany, remained completely neutral, not wanting to take part in the war at all. The war raged for years, until finally, in 413AS, out of sheer frustration when both sides threatened to activate their Ragnaroks and because they had found their infiltrators, the Hammer & Sickle League forcibly entered the war, attacking both sides to get their attention. With an overwhelming show of force, the H&S League forced both governments to take a step back and examine their forces. The infiltrators were quickly discovered in all Leagues that had been drawn into the war, and publicly executed. A peace treaty was formed on that day that remains in place to this day.
THE WRECKBALL RIOT: In the year 294 AS, Macavity Prime appeared to a random Tamer in the middle of a crowd at the final game of the Wreck Bowl Championships. She wasn't in her breeding heat, so no one knew why she was there. Literally just as the winning goal of the game was about to be scored, Macavity Prime teleported down, stole the ball just millimeters before it passed into the goal line, dropped it into the lap of the hapless Tamer and screamed 'PRESENT FOR MASTER!' She then teleported away, giggling. The resultant confusion became a riot as angry, frustrated, and confused Wreckball fans began an impromptu hunt that degenerated into a riot. The ruckus thankfully did not claim any lives, but the damage was considerable, repair costs in the millions.
THE SYDNEY/NOVOSIBIRSK MASSACRES: In the year 254 AS, the human supremacist group known as the Purification Society launched an assault on the Down Under League capital of Sydney, which was known for siding with Sukebe during the Revenge War. It was the most horrific action of the group to date, thousands of tamers and Pokégirls being butchered and in many cases, tortured. The Society released a video, the mysterious leader of the group denouncing both Pokégirl-kind and Mao Shin Mao, claiming both needed to be purged from the Earth. Mao Shin Mao responded by having the Limbec Knights launch a 'crusade' against Novosirbirsk, known for its harsh regulations against Pokégirls, in a massacre just as horrid as the one in Sydney. The Knights did not release a video, but their message, written in the blood of the victims, was just as succinct: “YOU FIRST.” The governments of the world, realizing that the Purification Society's actions would just cause more violent responses by the Knights, had the Purification Society declared terrorists, offering rewards for the capture of the Society's leadership just as substantial as the rewards offered for the capture of the Limbec Knights' leadership.
THE SILENT ZONES ARISE: In the year 262 AS, on the anniversaries of the massacres, the towns, which had slowly been rebuilding, became uninhabitable. The ghosts of the slain victims began to exert their influence over the area, slowly twisting and warping both towns until they became dark, warped wreckages of what they used to be. Twisted, horrific monsters have been reported as inhabiting the cities, and just being in the areas can negatively affect one's sanity. Warped Pokégirls have been known to capture people that enter, violating them in mind and body. Those that were living in the rebuilt cities have never been seen again, and evidence has been found that the haunting was building up ever since the massacres. Research into the two areas has led to more than half of the researchers suffering from severe insanity, and has since been abandoned. Blockades have been set up around both cities.
THE THREE KINGDOMS RISE AGAIN: In 83 AS, the Great Wall League, formerly known as China, began to break out in civil war. A three-way battle between factions arose, until finally a peace accord was released. The Great Wall League was dissolved, the three resultant Leagues taking on the names of the ancient kingdoms of Shu, Wu, and Wei.
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General Terms to Know
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SUKEBE: Canadian-born James Alexander Scott, an omni-disciplinary scientist with a specialty in genetics, wanted to use his creations to help humanity. He invented cures for several lethal diseases, and started producing technology that helped advance the world to cleaner energy sources. His primary skill, however, was genetics. He created for himself several lovely assistants, animal girls that would serve him in his private lab and be both helpers and bedpartners. Soon after, everything started to change. An ambitious young reporter named Linda McKenzie (see separate entry) found her way into his lab. Searching for a story, she found one in Scott's lab partners. She interviewed them, the naive animal women showing Linda around and also showing Scott's newest project: a trans-dimensional portal. Linda, eager for ratings and advancement, misportrayed the facts, making Scott look like an unrepentant pervert, a mad scientist playing God, and a villain planning an invasion from another dimension. Politicians, sensing an opportunity, latched onto this, spreading the hysteria even further, more opportunists claiming that Scott's work was actually their own. Before Scott could even think of a way to respond, he had been vilified in the press, the people now clamoring for his blood.
The President, having bought into the hype and believing Scott to be a threat, send a team of SEALS to his lab. His lab assistants activated his recently completed portal and threw him into it just as the SEALS broke in, destroying the lab and everything in it.
Fortunately, Scott landed in a reality where technology was advanced and highly prevalent. He rebuilt his dimensional portal and made his way back, only to find his lab in ruins, and all of his lab assistants, innocent of any wrongdoing, murdered brutally, their corpses left to rot.
Something inside of him snapped, fury and a desire for revenge overtaking him, and he became Sukebe, adopting the name his former Japanese business partners had given him. He rebuilt his lab, recreated his genetics labs... and using the remains of his lab assistants as a template, began to create his army of Pokégirls.
LINDA McKENZIE: Linda McKenzie was a reporter in the late twentieth century. She went to investigate Sukebe's first lab, a private mountain facility, and discovered Sukebe's trans-dimension portal and his lab assistants. It is unknown why she chose to use this information to portray Sukebe as a lunatic, but the results have affected the world forever. She parlayed her fame from this discover to eventually be elected to the office of U.S. President. Her position did little to protect her, as she was humiliated publicly and captured by Macavity Prime, who teleported her away to confront Sukebe.
Her fate was unknown for many years before she was discovered again in one of Sukebe's hidden labs. Linda had been converted into an organic computer of sorts, essentially a Legendary named Mainframe Prime. Sukebe had been using her to monitor all human life on the planet, a programmed imperative preventing her from deviating from her mission. An analysis of Mainframe Prime's mind revealed that Sukebe did this to her deliberately, forcing her to watch humanity's fate during the war, his voice reminding her that every human death was her fault. When Sukebe died, his program did not end, meaning that Mainframe Prime is destined to keep monitoring humanity until the end of the species...
LEGENDARIES: Sukebe's strongest Pokégirls. Fifteen powerful Pokégirls created to act as generals for his Pokégirl armies and to act as figureheads for humanity to fear. They were immortal, and extremely powerful, becoming feared forces in both wars. The most famous of these during the Revenge War were Cocooner, Menhit, and Macavity. When it was discovered that they were capable of breeding, the original Legendaries became known as Primes.
Legendary Pokégirls become fertile once every five years. They will transplant themselves onto the harem of a Tamer at random, and will obey their orders (to a point) in exchange for sex. Pregnancy for a Legendary lasts approximately one year, at which point they will leave to raise their daughters on their own.
Legendary Daughters, known simply as Demis, do not share the immortality of their mothers and live normal lifespans. However, because Primes become fertile only once every five years, Demis are extremely rare even by extremely rare Pokégirl standards. This makes them extremely valuable.
TITANS: Seven gigantic Pokégirls, all powered by a specific element, created by Sukebe in a desperate attempt to break the stalemate that the Revenge War had degraded into. Gaia, the Nature Titan, released in Africa. Monolitite, the Metal Titan, released in Japan. Frigida, the Arctic Titan, released in the Antarctic. Storm Gail, the Storm Titan, released in Gulf of Mexico. Mountaintide, the Mountain Titan, released in Siberia. Infernus, the Lava Titan, released in Hawaii. And Typhonna, the Destruction Titan, released in the Bermuda Triangle. Originally just mindless monsters that were capable of producing smaller monster armies to aid them, Typhonna, due to her nature, evolved intelligence and gave that intelligence to her four sisters, thus sparking the Titan War.
All of the Titans were killed, each one leaving a permanent scar on the world, their bodies forming world-changing landmarks.
TITAN MONSTERS: The bestial minions of the Titans, forged from their bodies. Savage, deadly beasts that literally have no thought other than destruction. They are unintelligent beyond a bestial kind of intelligence, and are to be destroyed on sight.
TYPHON PLAGUE: Typhonna's attempt to exterminate humanity. Due to the extremely varied nature of her powers, she attempted to try and eliminate humanity by releasing a plague meant to sterilize every woman on Earth. It was only partially successful, and the damage was mitigated completely by the discovery that humans and Pokégirls could interbreed.
THE REAWAKENING: The Reawakening is the event created by the death of Typhonna. It awakened dormant leylines of magic all over the planet, and allowed humans to be able to tap into magical energies themselves for the first time in generations.
STORAGE: Available only to higher-level Tamers who want more Pokégirls than their on-hand team. Acquiring this particular license allows a Tamer to carry more Pokégirls and keep them in a specialized container that they must carry with them in their field packs. Tamers with a storage license will be expected to Tame and maintain their Pokégirls in a regular rotation, otherwise after three weeks they will be considered abandoned and given to local Taming Houses.
MAGIC: Historical researchers, after the Reawakening, have discovered that a unique energy source tentatively titled magic did exist at one point, but was replaced by technology. The Reawakening re-ignited magic leylines across the world, allowing some to tap into it and become wizards. Pokégirls proved to be very adept in tapping into magic.
ANIMALS: Pokégirls have replaced many animals, including nearly all apex predators. Food animals have managed to survive, though, mainly due to the efforts of human governments working in concert with farmers. Rodents, birds, and fish have also survived in abundance.
WRECKBALL: A popular sport meant for Pokégirls only that involves rules similar to soccer and rugby. First formed in 200 AS in the former Mexico territories, the sport has since grown from a minor curiosity to a globally popular event. A Wreckball game involving mostly human-types was approved for the summer Olympics, adding a new level of prestige to the game, although most professional Wreckball leagues protest the discrimination against nonhuman and animal types.