BRI's workshop
Pretty much just drawings at this point. :T
- [BRindustries]
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Re: BRI's workshop
Alrighty folks! Today i had some spare time and the desire to work on my VN, so i did. I have been fiddling some with it's functions, added some butons here and there, and now i even went and made a quick trial version to test it's functionality.
While it doesn't have any backgrounds, characters or menu's yet, all the text and script elements are there, along with some BGM's and sound effects, so you can go through the entire story already. (you can also read it here, so it's not much of a spoiler :p)
The only buttons that function right now are the Start button and the Exit button.
If you wanna take it for a spin, you can get it here:
https://www.dropbox.com/sh/ktwh75pf4x7g ... NWpda?dl=0
(your virusscanner might act up when trying to run it, due to not being from a registered publisher (i wish :p), but other than that it works fine :3)
(Though be warned, the music and sounds can be obnoxiously loud, i'm still trying to fugure out how to fix that. :/)
While it doesn't have any backgrounds, characters or menu's yet, all the text and script elements are there, along with some BGM's and sound effects, so you can go through the entire story already. (you can also read it here, so it's not much of a spoiler :p)
The only buttons that function right now are the Start button and the Exit button.
If you wanna take it for a spin, you can get it here:
https://www.dropbox.com/sh/ktwh75pf4x7g ... NWpda?dl=0
(your virusscanner might act up when trying to run it, due to not being from a registered publisher (i wish :p), but other than that it works fine :3)
(Though be warned, the music and sounds can be obnoxiously loud, i'm still trying to fugure out how to fix that. :/)
- Feathers
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Re: BRI's workshop
Since visual novels are technically called games, could you please make a thread in the game development forum? It's probably going to buried in your thread here anyway, since you post lots of different stuff.
Also, downloading now.
Also, downloading now.
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Re: BRI's workshop
Will do.^^ Though i'm struggling with novelty a bit atm, trying to gert these buttons do what i want them to do. :/ (pretty tricky)Feathers wrote:Since visual novels are technically called games, could you please make a thread in the game development forum? It's probably going to buried in your thread here anyway, since you post lots of different stuff.
Also, downloading now.
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Re: BRI's workshop
Just droppig this little thing here. :3
http://brindustries.deviantart.com/art/ ... -617446431
http://brindustries.deviantart.com/art/ ... -617446431
- [BRindustries]
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Re: BRI's workshop
*swoops in with the obligatory list of WIP pieces*
Heyo, just thought i'd stop by to post some of these works in progress! ^owo^/
So the first one is pretty much done actually, and will get digitized later, but the requester offered to do that himself as soon as he fixed his PC again. Basically he wanted me to draw his pone OC in a maid outfitt. Had to do a bit of research since it was my first ever pone drawing, but i think it turned out pretty darn good. :3
Next up is this drawing for someone else. Her RP character is an AI with a cybernetic catgirl avatar, which she asked me to draw as well. Still have to fix up some things here and there and add the hair, but overall she's almost done. :3
Then there's also one of my models that i did some more work on. I started making the torso piece for the little one. :J
And las but not least it's one of my own chars, one that Feathers in particular might like. It's a WIP of the digital version of my first 30DMGC, Juditt.
Heyo, just thought i'd stop by to post some of these works in progress! ^owo^/
So the first one is pretty much done actually, and will get digitized later, but the requester offered to do that himself as soon as he fixed his PC again. Basically he wanted me to draw his pone OC in a maid outfitt. Had to do a bit of research since it was my first ever pone drawing, but i think it turned out pretty darn good. :3
Spoiler: show
Spoiler: show
Spoiler: show
Spoiler: show
- [BRindustries]
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Re: BRI's workshop
Hey all, BR here again!
I know i haven't stopped by as much as i used to, been doing lots of different stuff. Ayways i got some lineart for yáll. :3 The digitized version of what you saw above, really liking how it turned out so far. :3
Also the other requester wanted to do the digitizing himself, so here it is. :3
http://darknessnightshade.deviantart.co ... -629217152
Hope yáll like it! :3
I know i haven't stopped by as much as i used to, been doing lots of different stuff. Ayways i got some lineart for yáll. :3 The digitized version of what you saw above, really liking how it turned out so far. :3
Also the other requester wanted to do the digitizing himself, so here it is. :3
http://darknessnightshade.deviantart.co ... -629217152
Hope yáll like it! :3
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- Raet
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Re: BRI's workshop
She's looking really cute! Now she just needs colours.
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Re: BRI's workshop
Thanks Raet! Working on that right now. :3
Messing around with the colour scheme a bit. The requester said she wanted her with a mostly black with neon green colours, but i added a few extra accents here and there with some mechanical brass colours and a darker green which looks kinda close to circuitboard material. :3
Messing around with the colour scheme a bit. The requester said she wanted her with a mostly black with neon green colours, but i added a few extra accents here and there with some mechanical brass colours and a darker green which looks kinda close to circuitboard material. :3
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- Raet
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Re: BRI's workshop
I really recommend working with less saturated colours and building them up. In other words instead of choosing the tones with lots of colour use tones with less colour in them.
The reason why my colours look better than before is because I have been using unsaturated colours.
The reason why my colours look better than before is because I have been using unsaturated colours.
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Re: BRI's workshop
Ehh, i dunno.... I've given it a few shots but it doesn't look all that great to me on this pic.
Besides, she's meant to be a gynoid so in that case very artificial looking colours with high saturation would work better IMO.
I've desaturated the colour as far as i'd like them to be, any more and she'd start to look very..... what's the word....bland? Also i'm still adding shading and gradients later, so the colours are getting more intricate later on in the process.
On Juditt it worked fairly well though. :3
Besides, she's meant to be a gynoid so in that case very artificial looking colours with high saturation would work better IMO.
I've desaturated the colour as far as i'd like them to be, any more and she'd start to look very..... what's the word....bland? Also i'm still adding shading and gradients later, so the colours are getting more intricate later on in the process.
On Juditt it worked fairly well though. :3
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- Raet
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Re: BRI's workshop
Well the point is to build up layers on top of that till it becomes saturated the base is usually desaturated. Also try experimenting with colours like mix a layer of blue in for shadows.
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Re: BRI's workshop
Oooooh i see, that makes more sense. I missed the building up part there, oops. ^^;
I usually don't use multiple colour layers, as i nornally stick to simple cellshading and such. Not sure how i would go about building layers over it though. :/
I usually don't use multiple colour layers, as i nornally stick to simple cellshading and such. Not sure how i would go about building layers over it though. :/
- Raet
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Re: BRI's workshop
Well seeing as you have layers, for a start, the next layer should be a darker shade of the colour or better yet, a darker shade of a different colour, but you need to check which one you are happy with. think of where the light is coming from, and then place the darker shade on areas where you would find shadows. Once you have drawn it, then drop the opacity of the layer until the two colours mix.
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Re: BRI's workshop
Ohh right i see, kinda how i did the shading and gloss for this one: http://brindustries.deviantart.com/art/ ... -582834449
- Raet
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Re: BRI's workshop
Kind of, you can't just use a gradient tool, you have to draw in the details yourself. have a look at my lamia's arms or pretty much any of KC or Oyakado's stuff. Shading is very important, but using the correct colours to shade is equally important.
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Re: BRI's workshop
Yeah, i get that. That pic probably wasn't the best example, but there's a seperate layer of shade under there, in some places it shows through, but overall it's overpowered by the gradients. :/
I myself haven't delved much into different colours for shading, i want to improve my shading geometry and such before i get into that. :J
I myself haven't delved much into different colours for shading, i want to improve my shading geometry and such before i get into that. :J
- [BRindustries]
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Re: BRI's workshop
Just postin' a lil' sketch here :3
Sketched most of it in class (pretty uninteresting lecture), then lined and shaded it at home. :3You do not have the required permissions to view the files attached to this post.
- Feathers
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Re: BRI's workshop
"What did you do in class today?"
"I learned how to bring my waifu to life with a pencil and paper!"
Ah, the perks of education.
"I learned how to bring my waifu to life with a pencil and paper!"
Ah, the perks of education.
- [BRindustries]
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Re: BRI's workshop
Damn straight!
- [BRindustries]
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Re: BRI's workshop
Hello y'all, i'll quickly put this in here.
Someone asked me to draw him a Living Armor, but with a more scifi theme to it, so here it is. :3 Hope y' all like it. ^ouo^/
Someone asked me to draw him a Living Armor, but with a more scifi theme to it, so here it is. :3 Hope y' all like it. ^ouo^/
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